> For the complete documentation index, see [llms.txt](https://sf-studio.gitbook.io/unity-assets/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sf-studio.gitbook.io/unity-assets/dissolve-shader/sci-fi-dissolve-shader.md).

# Sci-fi Dissolve Shader

### Overview<br>

This package contains 2 easy to use and fully customizable URP lit dissolve shadergraphs.You can choose between a random noise dissolve shader or a directional dissolve shader where you can specify the direction in which the object should be dissolved.

**Fully customizable**

* Base texture
* Normal map
* Metallic map
* Emission map
* Emission strength
* Dissolve color
* Dissolve noise strength
* Edge thickness
* Smoothness ( Directional Dissolve Shader only)
* Dissolve direction (Directional Dissolve Shader only)

**Dissolve from base texture to a second specified texture**

* Set a second base texture to dissolve to
* Enable dissolved texture
* Enable/disable transparency of dissolved texture
