# Warp Controller

There are 4 warp effects added in the demo scene. Every effect has a Warp Controller script attached to it. The controller will handle activating and configuring the warp and wormhole effects for you.&#x20;

**Configuration**

<table data-header-hidden><thead><tr><th width="169.20001220703125"></th><th></th></tr></thead><tbody><tr><td>Warp VFX</td><td>Contains the reference of the Warp VFX Graph effect</td></tr><tr><td>Wormhole Effects</td><td>Contains a list of all other SF Warp shader effects.</td></tr><tr><td>Wormhole Delay</td><td>Since the warp VFX needs a bit of time to start, we can specify a delay for all the additional effects that are using the Warp Shader</td></tr><tr><td>Start Duration</td><td>Specify the duration in seconds until the effect reaches the max intensity</td></tr><tr><td>Hold Duration</td><td>Specify the duration in seconds of how long the effect should stay at the max intensity</td></tr><tr><td>Stop Duration</td><td>Specify the cooldown time in seconds. That's the time that the effect needs to get from the max intensity to a complete stop</td></tr><tr><td>Magnitude</td><td><p>There is an additional integrated Camera Shaker script attached to the Main Camera. You only need to specify the strength of the camera shake, all the rest will be handled automatically.</p><p>The shake will also build up according to the start duration and cooldown according to the cooldown duration</p></td></tr></tbody></table>
