Asset Setup

Built-in & URP

This asset was developed in the built-in render pipeline so it should work out of the box if you are using the same pipeline. For URP you just need to convert the built-in materials to URP materials using the render pipeline specific converter.

HDRP

Since the Skybox handling in HDRP works a little differently than in the other pipelines, there is a small HDRP unity package included in this asset. Simply import the whole asset into HDRP, convert the materials to HDRP materials and then double click on the included unitypackage:

This will update your demo scene and the Scene Switcher script to handle the skybox switching properly.

And that's it, you are ready to go!

Last updated