Asset Setup
Built-in & URP
This asset was developed in the built-in render pipeline so it should work out of the box if you are using the same pipeline. For URP you just need to convert the built-in materials to URP materials using the render pipeline specific converter.
HDRP
Since the Skybox handling in HDRP works a little differently than in the other pipelines, there is a small HDRP unity package included in this asset. Simply import the whole asset into HDRP, convert the materials to HDRP materials and then double click on the included unitypackage:
This will update your demo scene and the Scene Switcher script to handle the skybox switching properly.
And that's it, you are ready to go!
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