Asset Setup
The setup of this asset is pretty simple. We only need to ensure to add one new Layer, the PortalScreen. (if not already added automatically). This is needed because the portal views should be set to this layer. The portal cameras will exclude this layer for rendering, to ensure a proper portal view. We do not want to render the view object Itself, only what is seen through the portal.
Add the new layer and go to SpaceFusion→SF Portals → Prefabs → Portal. Open the Portal prefab and select the newly added layer for the View object
Then go to the Portal camera and for the culling mask select every layer except the PortalScreen.
That’s it. Just start one of the included demo scenes and you are ready to explore the asset.
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