Project Setup

Distortion Shader requirements

Go to Edit → Project Settings → Graphics and double click on the Renderer Pipeline Settings. This will lead you to the renderer in your Project folder.

In the inspector please make sure that the Opaque Texture field has a checkmark.

Requirements for the rotating particles

The rotating particles effect is made with the VFX Graph, so you will need to install the graph via package manager to your unity project, if not already installed.

Open Window → Package Manager and search for Visual Effect Graph to install it.

Demo Scene

In the demo scene you have a couple of disabled black hole variants. Feel free to check them out. Since every black hole has a TargetHolder attached, please make sure that only one black hole is enabled at the same time before starting the scene.

Move through the scene with following commands:

  • W: move forward

  • A: move left

  • S: move back

  • D: move right

  • Q: move down

  • E: move up

  • Right click mouse and hold: rotate camera

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