Stylized Minimap Trackable
The Stylized Minimap Trackables should be assigned to all world objects for which you want markers to appear on the minimap.
For testing purposes, you can use three provided Trackable prefabs located in the prefabs folder of this asset. These are simple spheres with different markers representing Enemy, Main Quest, and Side Quest object.

Type
Default: Displays the marker on the minimap without any special handling.
Player: This marker will always be at the center of the minimap view, meaning the minimap camera will follow the player. Note: Only one trackable object should be set to Player at a time.
Radar: This type should be used for the radar systems
OnlyVisibleOnRadar: Use this for objects whose markers should only appear when detected by a radar system.
Marker
The sprite icon that will be displayed on the minimap for the selected object.
Marker Size
Adjusts the size of the marker on the minimap.
Enable Marker Rotation
When enabled, the marker will rotate based on the rotation of the referenced object. This is especially useful for the player marker.
Flip Marker Orientation
Flips the marker rotation by 180 degrees along the X axis.
Marker Color
Adjusts the color of your selected marker icon
Last updated