Explode Animation

After the final hit, the shield transitions into its explosion phase.

  • Control the duration, visibility, and hit strength via curves.

  • Internally, the system reuses the Final Hit State with a hit position set at the shield center, adapting the hit strength to make the shield collapse, explode, or both.

By tweaking these curves, you can reuse the same effect for multiple outcomes — from collapsing shields to full-blown energy bursts.

This configuration system not only makes shields highly customizable but also keeps animations modular, reusable, and consistent across different game objects. With creativity, you can push the same core effects into very different visual directions.

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